Fast-growing digital publisher of licensed interactive episodic content on all gaming platforms, Telltale Games, is looking for a bright, resourceful engineer to help us deliver the next generation of tools and pipeline needed to produce the industryâs best interactive narrative content. Â Telltaleâs Core Engineering team is responsible for implementing the tool kit and platform that is used by artists, designers, and LUA programmers to create and distribute all our games for Xbox360, Xbox One, PS3, PS4, PC, Mac, iOS, and Android.Â Â The Core Engineering group creates true âauthor once, run anywhereâ technology.
Candidates must be legally authorized to work and accept new employment in the U.S.Â
Telltale Games is an Equal Opportunity Employer and ADA compliant.
|Location:||San Rafael, CA |
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety. The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade. Key Milestones and Accomplishments Founded in 2004 Built a proprietary interactive storytelling technology Funded by top-tier investors Launched direct sales and distribution channel Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation) Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent) Became official developer for Wii, Xbox 360 and PC|