Executive Producer Telltale Games
In this role, the Executive Producer is responsible for the successful execution and performance of 2-4 cross-platform projects working directly with development and related support teams including management of multiple Producers. The Executive Producer will develop and execute efficient production practices through all stages of game development, aligning product vision, budget, development schedule, and staffing decisions with studio goals. This entails active involvement throughout the project, from its inception, through production, and including the support of live content.
Responsible for all aspects of effectively bringing profitable products to market
Manage production staff and leads to ensure project needs are clearly defined, effectively communicated and addressed
Institutionalize Telltale episodic production processes, adapting to the needs of specific projects and ensuring quality and efficiency
Oversee the management of multiple complex projects concurrently, including review and refinement of project vision, scope, quality, and requirements. Work with team leadership to define and implement plans for improvement
Identify the need for and recruit critical talent
Allocate and track required resources; communicate status to senior management
Provide hands-on mentoring in areas such as requirements analysis, project management, communication, organization, leadership, etc.
Review, comment and approve milestone submissions. Work with team leadership to formulate plans to address issues and opportunities in upcoming milestones.
Liaison between executive staff, development team , licensors, and first party partners
Work with team leadership to ensure synchronization with studio goals
Budget management against individual product P/L's
Interact and negotiate with talent, creative and agents relating to feature film, TV, and publishing in coordination executive leadership and legal
Write and hold effective performance reviews, motivating positive change
Must have had Producer, Project Manager, or Development Director responsibility on at least two or preferably more successful AAA game development projects, managing game development teams to on-time delivery, quality expectations and budget
Bachelor?s degree and/or equivalent work experience in related business
7+ Years of production and project management experience, preferably in a development environment
Previous experience as a creative visionary within the games industry creating top quality games
Proven people management, mentoring, and development skills
Must have excellent comprehension of all aspects of game production (management, planning, scheduling, budgeting, staffing, programming/technology, design, art, audio, video, localization, QA)
Must have knowledge of modern game console hardware and capabilities
Must have good sense of current gaming trends and market competition
Must have good communication skills, balanced decisiveness, and clarity in judgment and establishing priorities
Must be familiar with standard project accounting procedures
||San Rafael, CA 94912 |
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year. Investors: Granite Ventures All Jobs: at Telltale Games
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Company Profile:||Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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