Game Writer Telltale Games
Five years of disciplined writing, either in a professional capacity or as a burdgeoning writer with a large body of work.
College degree preferred in screenwriting, creative writing, or similar; or equivalent professional experience
Critical understanding of games and interactivity. You must play video games.
Writing samples: Please submit at least two polished samples demonstrating mastery of narrative structure, character development and dialog. Screenplay format is required. Comedy and serious drama are both acceptable; send your best work. All samples must be attached in either PDF or MS Word format. Please do not cut and paste your work into the writing sample section.
Actual experience writing specifically for games
Experience with tools such as game engines, non-linear video editing, Flash, etc.
Any exposure to computer programming
Work with game designers in a writers? room to create an effective narrative melded with good game design
Generate outlines, story treatments, character descriptions, casting documents, and other support materials
Create and collaborate in the creation of consistent characters, strong motivations, dramatic arcs, and meaningful story content during the development process
Write interactive scripts to accomplish all of the above while supporting gameplay needs. Fantastic dialog skills are a must.
Revise and edit own scripts and those of other writers
Assist as needed with marketing and other company communications that require the written word
Ability to craft compelling fictional stories across multiple genres
Knowledge of screenwriting and how to write for the camera
Understanding of how to use narrative events and game design to grow and impact characters
Ability to write snappy and engrossing dialog in different voices
Ability to work in the style of an existing intellectual property
Ability to respond to editorial feedback with comprehensive rewrites
Estimation of, and adherence to, deadlines
PLEASE READ THE FOLLOWING ? IF YOU DO NOT AGREE TO THESE TERMS, PLEASE DO NOT SUBMIT A WRITING SAMPLE: By applying for the position and submitting any writing sample (the ?Sample?) to Telltale, Inc. (?Telltale?), you understand and acknowledge that Telltale is constantly developing in-house ideas, formats, stories, concepts, artwork and the like (collectively, ?Creative Elements?), and that many such Creative Elements developed by Telltale now or in the future may be similar to or identical to those contained in your Sample. You agree that Telltale will not be held liable for any such similarities and that Telltale?s use or development of Creative Elements similar to or identical with any material or elements (including Creative Elements) contained in the Sample shall not obligate Telltale to you in any manner. In connection with your agreement to these terms, you expressly waive any claims you may have against Telltale arising from or relating to your submission of the Sample.
||San Rafael, CA 94912 |
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year. Investors: Granite Ventures All Jobs: at Telltale Games
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Company Profile:||Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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