Lead 3D Artist InContext Solutions
THIS JOB HAS EXPIRED
What Problems Would I Solve?
The Lead Artist will be responsible for working on projects for our clients while simultaneously working with the Vice President of the group to drive innovation and strategic direction of the organization. He/She will be responsible for working with the team members or vendors to model 3D assets for next generation products and to design, lay out and light unique environments. Additionally, as a senior member of the team, the Lead Artist will help establish training and quality control processes to ensure that the group can scale as the company grows. As such, he/she should be interested in advancing the skills of other artists on the team and have the experience and desire to influence the strategic direction of the team. In short, we are looking for an Artist who is creative, ambitious, innovative and has the desire to make a difference.
Who Would I Work With? Who Would I Work For?
The Lead Artist will work with the seven current artists on the Visualization Team while interacting with multiple teams at InContext, including the Project Management and Technology teams. He/She will also work with a few photography, design and technology vendors. The position will report directly to the Vice President of the Visualization Group.
When will I start? What will I make?
Ideal candidates will be local (based in Chicago) and have availability to start full time in the next 3-6 weeks. The interview process should take no more than 2-4 weeks from initial phone interview to offer letter. We are happy to discuss compensation including base salary, bonus targets and equity in the first interview.
Qualifications
InContext is all about people. We are committed to finding, training and growing fun, interesting and ambitious people who demonstrate integrity, intelligence and the ability to make things happen. Candidates must possess a theoretical and practical knowledge of 3D asset and environment creation to be a fit for this role. At the same time, however, they must be a strong cultural fit, sharing our commitment to building a world class company. Following are specific required qualifications:
3-5+ years of experience with demonstrated 3D art skills. Experience in the video game/ design industry a major plus
Bachelor's Degree in Fine Arts, Graphic Arts, or 3D Design
Excellent modeling , texturing, lighting and rigging skills
Possess extensive knowledge of working with Maya
Familiarity with the following game engines:
Unity
Unreal
Radiant
Proficiency with the Adobe Creative Suite ? Photoshop and Illustrator in particular
A background in moviemaking with experience using the following is a plus:
After Effects
Premiere
Have a portfolio demonstrating graphic design skills
Be intelligent and passionate about what they do
Be friendly and likeable. We wouldn?t hire someone who we wouldn?t like to sit next to on an airplane for 12 hours.
| Location: |
Chicago, IL
United States
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THIS JOB HAS EXPIRED