Lead Backend Web Architect Telltale Games
Telltale?s backend services are utilized by our unique episodic games running on Xbox, PS3, Wii, Facebook, iOS, PC and Mac as well as our site. You will work in our backend server team to build, maintain, optimize and scale ALL aspects of our backend systems. This is a key role in helping us to handle the incredible growth we continue to see. In addition to expanding our systems, you will work closely with our product managers and web developers to support all of our end-user features across the platforms we are deployed on. Your primary customer in this role will be the game development teams and web-site developers, and you will build data access components for them to easily consume in building useful, fun, usable features. You will write maintainable, robust code every day.
Responsibilities:
Architect, plan and lead a team that implements various web services and API?s relating to:
User account creation and management
Platform cloud services
Multiple game platform telemetry data (XBOX, Playstation, PC, mobile, etc)
Build the API to generate and analyze telemetry and game data to aid development and marketing in bringing the best experience to users.
Be involved with all layers of the application, including client side, database management, reporting and administration
Help to build a great backend team with a fun and challenging work environment
Essential Skills and Experience:
Proven leadership and architectural skills on large scale backend products
Strong coding ability with PHP/Python
Possess 5+ years of experience working on server-side applications
Experience designing and developing rich service APIs
Experience developing secure RESTful web services that are highly scalable
Good Web Experience: Javascript, Jquery, AJAX, REST API, XML/JSON etc.
Developing new features and functionality to a complex software platform
Experience with SQL and Couch
You have phenomenal debugging principles and perseverance ? solving thorny problems is your forte
You function well in a fast-paced, informal, egoless environment where constant change is the norm and the bar for performance is set high
You are passionate about coding!
You are fluent in more than one programming language
Preferred Skills and Experience:
Experience working with Xbox Live and/or Playstation Network
Experience working with iOS AppStore systems
Experience with Steam
Avid video gamer, digital consumer
| Location: |
San Rafael, CA 94912
United States
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Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year.
Investors: Granite Ventures All Jobs: at Telltale Games
| Web Site: | www.telltalegames.com |
| Headquarters: | San Rafael, CA 94912
United States
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| Employees: | 41-100 |
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| Year Founded: | 2004 |
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| Industry: | Media and Entertainment |
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| Company Profile: | Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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