Principal iOS Developer SoundHound
THIS JOB HAS EXPIRED SoundHound delights millions of users every day with its famously fast music and voice recognition apps, and is winning awards and praise along the way. Our flagship app for iPhone and Android recently won the most competitive category in Billboard's inaugural Music App Awards, and achieved top-ten honors from the New York Times, becoming the only music app to do so.
"Insane" - The New York Times' David Pogue
"...could save your sanity" - Don Lemon, CNN
At SoundHound you'll be joining a diverse, world-class group of engineers, scientists, designers, and marketers on a team that includes both recent grads and seasoned veterans. Our strongest academic ties are with Stanford, and prior industry stops for our team members include Google, Amazon, Oracle, and Sony.
SoundHound not only builds killer apps but also the industry leading core technologies powering these apps. If you've worked on core technologies in a large company context, or have been an app developer licensing technologies that never quite keep up with your needs, you will appreciate the uniquely empowering experience of a workplace that combines people from both backgrounds ? literally within a few yards of each other.
We value creativity, innovation, hard work, open communication and fast iteration, which allow us to act on valuable feedback from employees and users alike. SoundHound's culture is one of impromptu coffee breaks, less-impromptu fitness sessions, group lunches, and regular happy hours.
We offer a competitive salary, SoundHound stock options, unique camaraderie, catered lunches, and even occasional visits from recording artists (recently including Justin Nozuka, Two Door Cinema Club, and MC Hammer). SoundHound is an equal opportunity employer.
About the Role:
Engineering comprises half of our company. You will join the small and focused yet growing team working directly on our iPhone code. We need an experienced engineer who has a good eye for design, and the desire and skills to step into a hands-on coding position.
Work on iPhone/iPad application architecture and drive development using the latest mobile standards in music and social gaming.
Participate in all phases of our software development life cycle to convert concepts and specifications into released iPhone/iPad applications and features.
Interact daily with the systems and processes used in professional software development, including source control, bug tracking, testing, etc.
Fluency in and a deep knowledge of C, Objective-C, CocoaTouch, and iOS programming.
Solid grasp of algorithms, memory management, object oriented programming, and concurrent programming
Strong experience detecting and correcting memory usage issues, and optimizing code for application performance.
Enthusiasm for working in a high-profile, fast-paced startup. We ship to millions of people on a very regular basis, with tight schedules and small teams, and it takes a certain kind of energy and drive to get it done!
Nice to Haves:
Experience with one or more of the following: low latency audio, low latency networking, performance analysis, CoreAnimation, OpenGL, and Social APIs (Facebook, Twitter, etc.)
Bachelor?s Degree in Computer Science, Engineering, or equivalent.
How to Apply:
Download and use our iPhone/iPad app. We'll talk to you about the experience as a part of the interview process.
Apply through our website. Please be sure to include an appropriate cover letter.
If you have shipped any iPhone/iPad apps that you are proud of, point us in their direction.
Engineer, Cocoa, iPhone, iPad, UIKit, Objective-C, Xcode, Mac OS X, OpenGL, CoreGraphics, CoreAudio, iPod Touch, Apple.
||Santa Clara, CA |
THIS JOB HAS EXPIRED