Producer Telltale Games
THIS JOB HAS EXPIRED Responsibilities:
Oversee development efforts on multiple small to medium scale projects to keep product development on schedule, within budget, and to specification.
Collaborate with Lead Programmer, Director, and team members to establish realistic expectations for timelines, estimates and project deliverables.
Facilitate and drive team communication. Ensure a common understanding and agreement on projects scope and objectives, and on any subsequent changes.
Run meetings with the project team to discuss status, resolve issues and share information.
Communicate with third parties, including publishers, contractors, hardware developers etc Review and evaluates concepts, designs and competitive products.
Review the content in the game, providing feedback and suggestions to the team to deliver a high quality game.
Ensure the final product is appropriate for the target audience.
Define and track project to schedule and milestones in all areas of design, art and engineering.
Identify all task interdependencies and coordinate effective use of staff to ensure timely and accurate asset flow.
Provide comprehensive analysis of development tasks to facilitate decisions based on accurate and measurable asset information.
At least 5 years experience as a Producer, with emphasis on internal production.
Must have shipped at least two games and/or been involved with two projects through a complete development cycle.
Extensive knowledge of game creation methods.
Excellent documentation and editing skills are required.
Attention to detail, timely follow-up and strong organizational skills. Strong capability to multitask and prioritize.
Excellent Interpersonal, facilitation, communication and project management skills.
Superior organizational and scheduling skills are essential.
Proficiency in MS Project, Excel, Word.
Candidates must be authorized to work and accept new employment in the U.S.
||San Rafael, CA |
THIS JOB HAS EXPIRED
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year. Investors: Granite Ventures All Jobs: at Telltale Games
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Company Profile:||Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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