Senior Game Engineer InContext Solutions
What Problems Would I Solve?
The Senior Game Engineer will play an integral role on the Technology team with two primary responsibilities:
First, using cutting edge gaming technology, the Senior Game Engineer will be responsible for the development, improvement, and upkeep of a 3D simulation platform built upon a versatile game engine for the purpose of creating realistic and engaging virtual shopping experiences and shopper marketing software. Building on top of this platform, the Senior Game Engineer will contribute to ongoing architecture improvements for new product features and new products altogether. The candidate will hold a key role on the development team in terms of recommending platform direction, architecture and strategy.
Second, the Senior Game Engineer will be responsible for thinking about the future. In this capacity, he/she will utilize our platform to develop new applications and product offerings that will be used by internal staff and sold in the market. This person should be interested in advancing the skills of other developers on the team and have the experience and desire to influence the strategic direction of the team.
This role requires a working knowledge of game engine use and implementation, as well as a strong game scripting/programming background. In short, we are looking for a Developer who is creative, ambitious, innovative and has the desire to make a difference.
InContext is all about people. We are committed to finding, training and growing fun, interesting and ambitious people who demonstrate integrity, intelligence and the ability to make things happen. Candidates must possess a theoretical and practical knowledge of modern game development technology to be a fit for this role. At the same time, however, they must be a strong cultural fit, sharing our commitment to building a world class company. Following are specific required qualifications:
5-8 years of demonstrated game development experience
Possess a Bachelor?s degree in Computer Science, Game Development/ Programming or equivalent degree
Extensive knowledge of working with the Unity 3D game engine
Experience using other modern game engines including Unreal UDK, CryEngine, or Torque3D
Background working with C# or similar programming language
Possess a working knowledge of Object Oriented programming principles
Have experience developing on multiple platforms (web, mobile, etc.)
Be an active problem solver, ready to develop tools and applications to speed up their own job and make projects into a more automated and turnkey process
Possess the ability and discipline to multitask and maintain progress on multiple simultaneous projects
Have a genuine interest in and knowledge of the newest technologies and methodologies
Have a passion for game and simulation development and the desire to mentor and share your knowledge with the broader technology team
Be friendly and likeable. We wouldn?t hire someone who we wouldn?t like to sit next to on an airplane for 12 hours.
Who Would I Work With? Who Would I Work For?
The Senior Game Engineer will be a part of our five-person developer team while working collaboratively across multiple groups, including project management, industry expert virtual researchers, the design/art team, and software engineering team, product management, and UX/design to create and enhance our simulation platform and develop new tools and applications. The position will report directly to the Director of Technology.
When will I start? What will I make?
Ideal candidates will be local (based in Chicago) and have availability to start full time in the next 3-6 weeks. The interview process should take no more than 2-4 weeks from initial phone interview to offer letter. We are happy to discuss compensation including base salary, bonus targets and equity in the initial interview.
InContext Solutions is a cutting edge provider of 3D virtual simulations and experiences for the consumer and shopper insights industry. We use the latest in video game technology to recreate life-like shopping environments and use them as a vehicle for testing and visualizing an almost limitless variety of in-store concepts and variables ? from signage to new product packing, to interactive displays and completely reimagined retail experiences.
||Chicago, IL |