Sound Designer Telltale Games
THIS JOB HAS EXPIRED Audio Responsibilities
Sound design, implement, and mix entire game sequences from concept to submission.
Ongoing creation and organization of the existing in house sound library.
Collaboration in determining innovative ways to achieve desired goals and milestones per project.
Work with the marketing department to fulfill post production needs for trailers.
Aid with VO recording, editing, and mastering as needed.
Minimum of 2 titles shipped using FMOD designer or FMOD studio.
Minimum of 2 titles shipped as a sound designer.
Bachelor's degree from a four-year college or university; or two to four years related experience.
A 3-5 minute reel demonstrating advanced linear and procedural sound design skills with an explanation of contributions.
Experience as an SFX designer having implemented sounds into games.
Mastery with modern DAW?s and audio production software.
Knowledgeable with both PC and Mac-based operating systems.
A passion and understanding for cinematic and game sound design.
Good listing skills and an ear for detail.
Excellent communication and interpersonal skills, along with a desire to work with a team.
Highly organized and self-motivated.
Experience with delivering projects under tight deadlines.
Studio VO recording experience.
Experience working in sound design for film.
5.1 mixing experience.
A good working knowledge of Microsoft Excel, Word and other related programs.
Basic Maya experience
-- Please note: this is not a Composer position. In order to be considered for this position, candidates must provide a web address to view their work samples. Please send a minimum of two (2) examples of game audio that you have created.
With huge success stories like The Walking Dead and The Wolf Among Us, and the upcoming Tales from the Borderlands and Game of Thrones series, now is an exciting time to join Telltale Games!
We have defined our own unique space in the games industry by pioneering digital-first episodic content, and choice-driven narrative. If you share our passion for meaningful stories and powerful characters ? whatever your discipline may be - we want to hear from you.
Telltale works with Robert Kirkman?s Skybound Entertainment, Warner Bros/DC Comics, Gearbox Software, and HBO to make games based on their internationally recognized hit properties, and we have more amazing partnerships to announce that will delight gamers across the world.
At Telltale, you will be part of the team that develops and publishes games for the PlayStation and Xbox console families, for PC and Mac, and iOS and Android-powered devices.
Join us, and help us push storytelling in games to the next level.
||San Rafael, CA 94912 |
THIS JOB HAS EXPIRED
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year. Investors: Granite Ventures All Jobs: at Telltale Games
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Company Profile:||Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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