Studio Head Telltale Games
THIS JOB HAS EXPIRED Responsibilities
Manage Production staff and Leads to ensure that project needs are effectively communicated and addressed
Institutionalize the Telltale episodic production processes
Identify the need for and recruit critical talent
Manage the onboarding and integration process of new talent for multiple projects
Create a strong network of Contractors and Outsource options
Oversee the management of multiple complex projects concurrently, including review and feedback of project scope, requirements, and analysis.
Allocate and track resources for project and needs; communicate status to senior management
Provide hands-on mentoring in areas such as requirements analysis, project management, communication skills, organization skills, leadership skills, etc.
Review, comment and approve milestone submissions
Budget management against individual product P/L's
Interact and negotiate with talent, creative and agents relating to feature film, TV, and publishing in coordination with Manager of Rights & Clearances and Legal
Write and hold performance reviews
Essential Skills and Experience
Successful track record in the development of entertainment software products
Shipped at least 5 titles in a Producer or Leadership role
Proven track record with license-based projects
Excellent written, oral and email communication skills
Strong understanding of the software development cycle, with at least 3 years of Internet/Web industry experience.
Strong project and time management skills with a proven ability to focus on priorities
Demonstrated ability to solve complex problems
Ability to communicate effectively with different audiences on a broad range of topics
Excellent leadership, communication, interpersonal, and organizational skills
PC/Internet Skills: Windows, Word, Excel, Power Point, Project, Explorer, FTP, etc
Extensive Knowledge of game creation methods.
||San Rafael, CA 94912 |
THIS JOB HAS EXPIRED
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year. Investors: Granite Ventures All Jobs: at Telltale Games
|Headquarters:||San Rafael, CA 94912|
|Industry:||Media and Entertainment|
|Company Profile:||Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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