UI Artist Telltale Games
Responsibilities
? Design compelling visual treatments for game UI?s and menus that are easy to understand and use.
? Apply and maintain a consistent art style throughout the entire project interface.
? Work closely with design and technology teams to conceptualize and prototype interface functionality, look and feel.
? Create conceptual wireframes, user flow diagrams, and high-fidelity prototypes to solidify design direction and plans.
? Identify priorities and gaps in current designs, and contribute/iterate creative solutions.
? Maintain familiarity with the game?s user interface design?both the live product and upcoming expansions.
? Provide artwork to support team-wide project communication and vision.
? Communicate designs in a technical manner for programmer implementation
Essential Skills
?Strong graphic design skills, artistic sense, and fluency in Adobe Photoshop
? Successful background in innovative and intuitive user interface design
? Ability to design layout/UI story boards and process flow charts
? Awareness of current trends in web and UI design
? Ability to work well with a team in a dynamic, cross-discipline, iterative setting
? Ability to understand technical implementations and limitations
? Excellent documentation and presentation skills
? Strong oral and written communication skills
Essential Experience
? AA/BFA preferred, or at least can demonstrate through portfolio an industry standard
level of art.
? 3+ years as professional artist or equivalent experience.
? Proficient with standard industry tools like Maya, XSI, and Photoshop, with a high capacity to learn new tools.
? Passion for the industry and an understanding of market trends and styles
? Understanding of the game development process
? Have a proactive work ethic, capable problem solver who is not afraid of big challenges.
Additional Preferred Skills
? Game industry experience designing UI for software titles
? Prototyping skills with tools such as Adobe Flash
? Traditional 2D sketching and composition skills
? Passion for knowledge of emerging UI technology and trends
? Familiarity with a wide variety of online communities
TO BE CONSIDERED FOR THE POSITION YOU MUST INCLUDE A LINK TO YOUR DIGITAL REEL/PORTFOLIO.
Telltale is redefining the way the games industry works, and we're looking for new team members to help us forge the way. If you're looking for a fast-paced, creative environment where the work you do will make a difference, we'd like to talk to you. We offer competitive salary, benefits and exciting work environment.
Candidates must be authorized to work and accept new employment in the U.S.
| Location: |
San Rafael, CA 94912
United States
|
Telltale is the first and only digital publisher to release interactive episodic content on a monthly schedule. Their award-winning internal development studio is responsible for creating landmark episodic content, including Tales of Monkey Island, the Sam & Max series, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventure. Telltale currently develops and publishes episodic series on PC, PlayStation3, Wii, and Xbox 360, with plans to expand to additional platforms and channels this year.
Investors: Granite Ventures All Jobs: at Telltale Games
| Web Site: | www.telltalegames.com |
| Headquarters: | San Rafael, CA 94912
United States
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| Employees: | 41-100 |
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| Year Founded: | 2004 |
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| Industry: | Media and Entertainment |
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| Company Profile: | Founded in 2004 by LucasArts veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for downloadable game seasons and releasing more than 30 games to date. Telltale's titles have won numerous awards including "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets ranging from USA Today, to The New York Times to Variety.
The publisher's landmark Sam & Max series, based on the independent comics by Steve Purcell, paved the way for episodic gaming with two award-winning seasons available on PC, Wii, and Xbox LIVE Arcade. In 2008, Telltale launched the first episodic series available on WiiWare with Strong Bad's Cool Game for Attractive People, five adventures based on the Homestarrunner.com web cartoons. Ranked by USA Today as one of the top five downloadable games to watch in 2009, Telltale's Wallace & Gromit's Grand Adventures took episodic in a new direction with a series based on Aardman's globally popular franchise. Later that year, Telltale announced and launched Tales of Monkey Island, the highly-anticipated episodic return of Guybrush Threepwood in the series' first original story in nearly a decade.
Key Milestones and Accomplishments
Founded in 2004
Built a proprietary interactive storytelling technology
Funded by top-tier investors
Launched direct sales and distribution channel
Secured agreements to create premium content based on established licenses (Wallace & Gromit; Monkey Island; Sam & Max; Homestarrunner.com; Bone; CSI: Crime Scene Investigation)
Partnered with leading distributors (Time Warner / Turner Entertainment (GameTap); Yahoo Games; Steam; IGN; Big Fish; JoWooD Group; Trymedia; Wild Tangent)
Became official developer for Wii, Xbox 360 and PC
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